What is Dandanator Entertainment System?
The Dandanator Entertainment System (DES) is a new hardware support for Amstrad CPC games.
It offers greater technical capabilities for game creation and a gaming experience never before seen on a CPC, plus incredible ease and simplicity of use.
Technical Characteristics Dandanator Entertainment System
- Game cartridges with 512 KB of instant-access ROM memory, offering a 'console-like' experience.
- Small game cartridges, easy to store and organise.
- Inserted cartridge detection, so that if the cartridge is not present the system is disabled. No need to disconnect for normal use.
- Rear connection for future expansion. Compatible with memory expansions or others. So you can enjoy games that require 128KB of RAM in a CPC with 64.
- Works directly on any CPC 464, 664, 6128, 464+ and 6128+, just plug and play!
- Due to the compatibility of the project with CPC Dandanator miniDES is also supported in emulators. RetroVirtualMachineArnold and ZesarUX.
- Public domain project.
Dandanator Entertainment System software features
- By means of the software The games or programs on the cartridge can be changed from the CPC itself, without the need for additional hardware via USB connection to the PC.
- Compress games in a way that makes more use of storage space.
- Provides software for creating, managing and transferring game romsets for Windows, MacOS and Linux.
- Supports SNA, CDT and DSK format images (in testing). Does not support multi-load games.
- Allows you to select pokes from a WinApe compatible library or enter them manually.
- Incorporates Rom de test by McLeod Ideafix.
Available packs
Basic Pack ? 59 ?
What is included in this pack:
1 DES base
1 Connector (Edge or Centronics)
1 USB cable
1 Cartridge
Advanced Pack ? 69 ?
What is included in this pack:
1 DES base
1 Connector (Edge or Centronics)
1 USB cable
3 Cartridges
The Origin of DES and its differences with the Original Dandanator
The DES is based on an original idea of Dandare, overCLK and mad3001 and many others: the CPC Dandanator! Mini. It is a game cartridge for Amstrad CPC and Amstrad CPC+ computers, with a capacity of 512Kb of ROM memory, divided into 32 blocks of 16KB each.
It is oriented to the development and distribution of games in cartridge mode, as well as the loading of "snapshots" through PC or MAC with usb connection. The system supports 64 and 128 KB games, but to make them work on the CPC it must have the corresponding RAM memory or an expansion if necessary.
All this information and more details can be found in the project websiteas well as all the software necessary for the use and the sources of the project to be able to reproduce it.
This cartridge-based game system is currently being used as a physical medium by the development group 4mhzwhich has demonstrated the system's viability with the aces repoker games compilation.
What are the differences between the Dandanator CPC! Mini and DES?
On the front of the DES base there is an "easy release" IDC connector, which allows the use of an EDGE (CPC Classic) or Centronics (CPC PLUS) cable.
On the base there is a slot through which the cartridge with the cartridge is inserted. flash romwhere the game is located.
In the picture you can see a conceptual graphic of the system. The cartridge with the flash rom (top) is comfortably inserted from the top into the base (bottom).
At the proposal of DandareIn addition, cartridge inserted detection has been included, so that if the cartridge is not present, the CPC behaves as if the system is not connected.
The design has taken into account the possibility of including a rear connection in the format MX4The system is designed for possible future expansion, as well as a power supply connection (if necessary).
We start from the idea of adapting two aspects:
Given that the ?game or programme? is hosted in the flash romwe can make it interchangeable by giving it the form of a cartridgeThe rest of the original electronics are included in a base that connects to the CPC or CPC+.
This will allow us to make a significantly more affordable game cartridge. With this design, the base would only have to be purchased once.
Moreover, as is well known to all current Amstrad users, due to the high cost of 3? disks and the malfunctioning of tape players, an alternative physical medium is necessary.
How could it be otherwise? the project will be in the public domain and can be freely reproduced as the original project.
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