History of Chubby Gristle
Chubby Gristle is a platformer published by Bug-Byte in 1988 for the Amstrad CPC and Commodore 64.
Chubby Gristle is a greasy parking attendant whose greatest virtue is neither friendliness nor people skills. His great passion is eating in industrial quantities, and he has made it his life's goal to weigh a tonne. If he fails to do so, he will have no choice but to go to a diet clinic, which would be fatal for him.
How to play Chubby Gristle
Our character has to progress through each of the map's screens, collecting all the food he needs until he reaches a tonne in weight, so that he can return home to his wife and celebrate. Chubby doesn't have much agility, but he can jump and climb ladders and pulleys, as well as drag certain elements of the scenery.
We will face different enemies and obstacles, and we will see different objects to obtain. On the one hand we have food, essential to increase the weight meter, and on the other different utensils such as plates, bottles or cutlery, which simply increase our score. Nor should we forget the scales or the supermarket trolley, crucial elements to fulfil our aspirations.
Screenshots of Chubby Gristle
Credits Chubby Gristle
- Programming: Shaun Hollingworth, Pete Harrap, Chris Kerry, Fungus Bogeyman, Greg Holmes, Bill Caunt, Pete Hickinson
- Graphics: Steve Kerry, Mark Edwards
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