History of Trailblazer
Trailblazer is a reflex game published by Gremlin Graphics in 1986 for the ZX Spectrum.
Launch yourself into the unknown through twisting courses while controlling your ball at inhuman speeds. You'll need all your reaction skills to avoid falling into the many traps that await you. Keep an eye on the colour of the rectangles on the ground as they will affect your progress, but never forget to keep an eye on the timer on the scoreboard.

How to play Trailblazer
We have two game modes: Arcade, trying to pass all the courses, and Trial, practising the courses in threes. The aim of the game is to guide the ball avoiding the holes in the track and advancing as fast as possible to reach the finish line before the time runs out. All the seconds left over will be converted into points that will be added to our scoreboard.
We can move the ball to both sides, accelerate and slow it down, and perform up to four jumps on each stage. In addition to the holes we will find rectangles of different colours, which when in contact with the ball will modify its behaviour, accelerating, braking, jumping, or reversing its direction of rotation.
Trailblazer screenshots
Trailblazer Credits
- Programming and Graphics: Shaun Hollingworth, Peter M. Harrap, Chris Kerry, Steven Kerry and Terry Lloyd
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