HISTORY OF SOS
In SOS you are Sydney the Droid. You have crash-landed your plane on Alpha V, and must search the city for the plane's radio so you can tell a rescue team its location. While searching for the radio, Sydney must also avoid being eaten by robots patrolling the city. When eaten, one of Sydney's three lives is lost and he restarts from his current location.
Their progress is blocked by various obstacles, including computer terminals, fences and barriers, but these are removed by using them with objects found elsewhere.
HOW TO PLAY SOS
The game is divided into days and, as time passes, the city eventually goes dark, making progress impossible without a torch. The lower half of the game screen shows the state of Sydney and what it carries with it.
Programming and graphics: Mastertronic Ltd.
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