Pulse Warrior History
Pulse Warrior is a puzzle game published by Mastertronic in 1988 for the ZX Spectrum.
In the 22nd century, all of Earth's energy needs are supplied through platforms that harvest energy directly from the Sun. When the Darak aliens attacked our planet, these energy colonies were their main target. Urgent emergency measures had to be taken to defend them.

How to play Pulse Warrior
We operate a ship that is unarmed but has powerful deflector shields. We must access each sector and redirect weak pulses, emitted by generators, towards amplifying lenses that will increase their energetic power. Once the pulse has been amplified, all that remains is to redirect it to the exit hatches to destroy the enemy ships.
The difficulty of each zone is differentiated by colour, and we can move without any problem between adjacent zones from the map. We must be careful not to collide with the robots patrolling the platforms, as they will make our ship explode. Also, if we deflect too many pulses, our fuselage will overheat and end up exploding.
Pulse Warrior Screenshots
Credits Pulse Warrior
- Programming and graphics: John F. Cain and Simon Price
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