History of Mission Omega
Mission Omega is a maze game published by Mind Games in 1986 for the ZX Spectrum.
Omega, a strange alien object the size of a planet, has jumped out of hyperspace and is approaching Earth. The ship Windwraith is assigned to explore it, and gather as much data as possible about its interior within the hour. After that time a missile launched from our planet will wipe out the existence of this potential threat, and also us if we don't escape in time.

How to play Mission Omega
The mission is to explore the entire map of the gigantic Omega before the time limit expires. We must learn to move through the teleportation system, and disable electrified barriers using switches scattered around the complex. We will also face hostile threats that we must neutralise.
Our expedition consists of several robots, customisable at the start of the game. Starting from a limited weight and power, we can arm each robot with different combinations of chassis, armament, sensors and power supply. Each robot can operate in manual, automatic and programmed modes, and has an energy and damage bar that allows it to operate in optimal conditions.
Screenshots Mission Omega
Credits Mission Omega
- Programming and graphics: Stephen Ward
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