HISTORY OF KNIGHT TYME
After rescuing the wizard Gimbal, the Magic Knight finds himself transported back to the 25th century aboard the peaceful trading ship USS Pisces. He must find a way back to his own time.

HOW TO PLAY KNIGHT TYME
Knight Tyme is the third game in the Magic Knight series. As in Spellbound, the previous game, the player interacts with the environment through the "Windimation" system: pressing a button opens a window with a list of commands (pick up / drop / take / give an object, examine, order a character, read something, cast a spell and use / remove the object). The player can scroll through them with the movement keys and execute them with the same button used before. Space flight is part of the game, as the ship must visit several different planets.
SCREENSHOTS OF KNIGHT TYME
CREDITS KNIGHT TYME
Programming and graphics: M.A.D.
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