
Rune Monster - MSX2
We bring you the Rune Monster game of the year 2016. Do you know it and have you played it? If not, we hope you enjoy it and let us know what you think of this game ?
The mechanics of this new game are based on those of the well-known Rune Master II: turn-based combat on a board through which you advance by rolling dice. Technically, Rune Monster looks great with 256 colours on screen and a soundtrack composed in FM and Moonsound by the hand of John Hassink.

Rune Monster Credits
- System: MSX2
- Programmer: Oscar Kenneth Albero, Xavi Sorinas,
- Graphics: Oscar Kenneth Albero, Xavi Sorinas,
- Cover author: -
The mechanics of this new game are based on those of the already well-known Rune Master IITurn-based combat on a board where you advance by rolling dice. Technically Rune Monster looks great with 256 colours on screen and a soundtrack composed in FM and Moonsound by the hand of John Hassink.
The first thing that catches the eye is undoubtedly the beautiful graphics, colourful and with cute Japanese-style characters that remind us inevitably of the productions of the land of the rising sun of the nineties and even, due to their quality, of later productions for Nintendo's 16-bit consoles, the SNES.
Download Rune Monster for MSX2
Rune Monster Gameplay
Discover the items available in our shop
Massive supports
Massive supports